top of page
Fisherman Dagger
About "Fisherman Dagger":
This was my submission for my second year 3D Modelling assignment at uni. We had to create a game ready prop and work from a provided concept art of Becca Hallstedt.
We were learning how to break down the shape of the asset from a given concept, how to create textures through colour layering for better material effect, and how to present our assets in Unreal Engine 5 through lighting the asset correctly. We also revised colour theory and how to manipulate shadows and highlights on the textures.
Inspect my asset through SketchFab:
Click and drag to inspect!
Software Used:
Asset texture and wireframe:
bottom of page